Showing posts with label big data. Show all posts
Showing posts with label big data. Show all posts

Sunday, February 9, 2014

Augmenting History: Riffing on Augmented Reality



A user could stand outside of Ford's theater hold up his phone and see where and how history happened.


I was recently inspired by Tomi Ahonen's presentation on Augmented Reality  that I came across on YouTube:

http://www.youtube.com/watch?v=EvyfHuKZGXU

I thought he made some salient points on AR - how it is the 8th Mass Media and how it may affect our lives in the next 5 to 10 years. It inspired me to start thinking of some of the potential applications of this new and emerging technology and this is one of those ideas.

This will be the first of a 3 part series riffing on AR where I will also explore some ideas on how to monetize it.

 

Augmenting History

 

 Want to walk the same path John Wilkes Booth did as he ascended to the Presidential Box in Ford's theater? Or how about stand in the same spot that Abraham Zapruder did on November 22, 1963?

It seems to me we could leverage the emerging AR technology to really make for richer and more immersive tourist interactions at places of historical significance and, to a lesser degree, locations of general interest.

When a user visits a landmark they would have the option of loading a data-set related to the history associated with that area. These data-sets would include the major players that are historically linked to the event or place, how they got there, the paths they walked etc. - as well as plenty of drill-down info to make for a rich, immersive AR experience.

It would take alot of data to prime the pump and get something like this up and running. ALOT of data. So, in order to help achieve a critical mass, in terms of data entry, the paradigm would be broken into two data tiers; Open Source and Premium. The open source data-sets would be contributed by the public and policed and organized by a peer rating system (think yelp/Wikipedia) while the Premium data-sets would be constructed by historians or other professionals and vetted.

Creating the open source data-sets could involve some sort of web-based or mobile client that allows users to enter GPS coordinates and/or even draw paths on the terrain - the way some of these jogging and running sites do.

The User Experience

 

A user can trace the path of Lincoln or Booth through Ford's theater


The user would visit a landmark or historical area and use their mobile device to view the additional historical data. They would also have the ability to load the data-set they desired and filter different data depending on what they wanted to see on their screen.

A user scans Dealey Plaza with their mobile device using the November 22, 1963 dataset.
It is plausible that there may be hundreds of data-sets for the more popular tourist attractions and users will have the ability to sort through what is available based on a data-set's rating or they may opt for the higher quality, more comprehensive premium data-set.

Part 1 of 3, to be continued...

Tuesday, January 28, 2014

App Idea: Trinka: Big BIG Data




Are you prepared to reconsider how we, as a species, interact, meet people and consider the world around us? 

Trinka – The trinkets of life we collect and hold through the vestiges of encounters with others.
  
We all  have routines.

  • Have you ever wondered how many of the same people you see every day without realizing
  • Have you ever wondered if the person in line behind you at the grocery store is the same person that sat behind you at a baseball game 7 years ago?
  •   Have you ever wondered how many times you have seen the same person at a night club and never recognized them?

We, as humans, are oblivious to the social world around us that exists beyond the bubble of what is digestable to us. The man in the powder blue coat, the woman with the giant sunglasses...our friends and acquaintances. Familiarity and impression is how we interpret and ultimately recognize our world.

We can change this.

Trinka is a mobile application that tracks your relationships with everyday people and has the intrinsic potential to disrupt our modern socially accepted conventions for meeting and interacting with one another.

Chance Encounters (Trinkets) can be tracked anonymously or, with willing participants, anonymous relationships can be converted into a friendship.

Overview


A user downloads the mobile application and it begins tracking and detecting other devices around it. When other devices are in proximity more than once or repeatedly in proximity the user is alerted. It is through these alerts that users will begin to detect the patterns in the world around them.

The app will give the users daily and weekly updates of activity and sort them in order of importance (to the user) according to configurable settings.

If a user would like to use paid features of the app they would be able to contact proximate devices that they are interested in learning more about. (Provided the proximate target is set to 'receive introductions)


Emoticons can only be immediately received by users who have their apps set to receive. For users in 'do not disturb' mode communications will be suppressed until 'do not disturb' is deactivated.

Motivation: I want to know if I am standing in the same room with someone I walked past 20 years ago. That's cool.

Full design available upon request.