Wednesday, April 16, 2014

iOS Game: Hard Rippin' Santa

Intro


HeeeHaaaww!!! You know what mamma always said, “If you're going to rip them hard! Rip them Loud!”

Santa is coming to town and he is delivering more than just Christmas presents! Work your way up through the levels of this mad capped, gas-passing adventure and see if you can score the ultimate deployment and peel the wallpaper off of Little Jimmy's walls!

The more our little animated friend eats, the more gassy he becomes and the more likely he is to deploy the ultimate payload that will leave Little Jimmy's house in disarray...and a little stinky. But be careful, don't feed him anything that is likely to settle his stomach or the opportunity to pass some gas may pass you!

It's mad rippin' fun!

Available in the App Store: here

General Info - Feeding Santa

A 3d Santa stands on a 'set' a 'ready, set go!' appears- the counter begins to count down from 1 minute.
In one minute the user 'feeds Santa as much food as possible trying to increase his 'indigestion' shown
on an indigestion meter.
The user moves Santa across the screen (left to right) and tries to catch the proper food sources as they
'fall from the sky'- while trying to avoid negative 'food sources' that will relieve his indigestion. ex.
Chili Dogs are worth extra points as antacids are worth negative points.
As Santa collect/eats each food kind a score/number will float up accompanied by a sound effect. The
converse being true for negative items.
Some more valuable items may have particle trails (e.g. flames falling off the chili dog)
The avatar can be moved across screen by whatever means seem to be the most fun – maybe Santa
'sticks' to the users finger or there are directional arrows or we use the gyro.
At the end of the minute the user has accrued a score and Santa is either

Design Samples